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Beyond Skyrim: Atmora                                                                                 February 2021 - present

  • Writing Lead

Management: coordinating a 15+ members strong narrative team of writers. Pitching, writing and reviewing documents, responsible for plot, quests, world encounters, lore, narrative experience. Scheduling and organizing meetings with general team and narrative direction.

Narrative Design: concepting and writing lore documents, quests, npc dialogue, and world encounters. Developing written dialogue, and coordinating character relationships for an immersive experience.

  • Concept Artist

Artist: concepting with atmosphere set by department lead, creating concept art to assist 3D modeling.

  • Project Lead

Management: overseeing the progress of different development departments. Responsible for narrative and thematic cohesion between writing, art, and design. Maintenance of game- & design files, creation of spreadsheets and masterlists. Responsible for recruitment, PR, and well-being of the project.

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Beyond Skyrim: Roscrea                                                                       October 2021 - present

  • Senior Writer

Writing: concepting and developing npc dialogue, quests and questlines, ingame literature and world encounters. Creating dialogue and organizing settlements and faction questlines.

Editing: proofreading and spell checking written documents, ensuring narrative cohesion and quality of dialogue. Reformatting documents, planning and coordinating with implementation team to ensure quests and dialogue are feasible and work ingame.

  • Concept Art Lead

Management: coordinating 10+ concept artists. Planning and reviewing concept art, coordinating with other development departments to ensure that all necessary assets are completed and considered by writers and level designers.

Artist: concepting and sketching assets, creating concept art to aid the 3D department.

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Arcane University                                                                                      October 2020 - present

  • Writing Teacher

Teacher: training and helping aspiring writers and narrative designers from all walks of life. Reading through npc and quest documents, giving feedback and leaving thoughts and notes.
Lecturer: developing and holding lectures aimed to help students by delving deeper into specific themes like special aspects writing of antagonists or creating plot hooks to further explore.

  • Concept Art Teacher

Teacher: helping art students hone their craft by critiquing and offering feedback on their work. Teaching art fundamentals, as well as aspects of art exclusive to concept art for video games. Holding lectures on concept art for games.
Lecturer: concepting and holding lectures aimed to help students by focusing on finer details of concept art like functionality of armor and clothing.

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Hochschule Harz                                                                              September 2023 - March 2024

  • Lecturer

Teacher: teaching and guiding bachelor students through the class "team project and project management", schooling them on fundamentals of project management and working together as a team. Preparing and holding lectures that aim to guide them to a fully concepted and prototyped game project. 

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Call of Cthulhu                                                                                            August 2023 - present

  • Game Master | Keeper

Preparating and running of Call of Cthulhu scenarios and campaigns for a group of 3+ Investigators / Players.​​

  • Author

Development and writing of original Call of Cthulhu scenarios.

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